Here is a list of all functions with links to the classes they belong to:
- c -
- cadetblue() : clan::StandardColor, clan::StandardColorf
- calc_origin() : clan::Vec2< Type >
- calculate() : clan::AES128_Decrypt, clan::AES128_Encrypt, clan::AES192_Decrypt, clan::AES192_Encrypt, clan::AES256_Decrypt, clan::AES256_Encrypt, clan::MD5, clan::SHA1, clan::SHA224, clan::SHA256, clan::SHA384, clan::SHA512, clan::SHA512_224, clan::SHA512_256
- calculate_definite_height() : clan::View
- calculate_definite_width() : clan::View
- calculate_first_baseline_offset() : clan::LabelView, clan::ScrollView, clan::SpanLayoutView, clan::TextFieldView, clan::TextView, clan::View
- calculate_last_baseline_offset() : clan::LabelView, clan::ScrollView, clan::SpanLayoutView, clan::TextFieldView, clan::TextView, clan::View
- calculate_minimum_enclosing_disc() : clan::PointSetMath
- calculate_polygon_orientation() : clan::EarClipTriangulator
- calculate_preferred_height() : clan::ImageView, clan::LabelView, clan::ScrollView, clan::SpanLayoutView, clan::TextFieldView, clan::TextView, clan::View
- calculate_preferred_width() : clan::ImageView, clan::LabelView, clan::ScrollView, clan::SpanLayoutView, clan::TextFieldView, clan::TextView, clan::View
- Canvas() : clan::Canvas
- canvas() : clan::TextureWindow, clan::TopLevelWindow, clan::View, clan::ViewTree
- capture_mouse() : clan::DisplayWindow, clan::DisplayWindowProvider
- capture_stack_trace() : clan::System
- cascade_value() : clan::StyleCascade
- cast() : clan::ResourceObject
- center() : clan::AxisAlignedBoundingBox, clan::Quadx< Type >
- chartreuse() : clan::StandardColor, clan::StandardColorf
- check_error() : clan::OpenGL
- CheckBoxView() : clan::CheckBoxView
- checked() : clan::CheckBoxView
- child_added() : clan::SpanLayoutView, clan::View
- child_removed() : clan::SpanLayoutView, clan::View
- children() : clan::View
- chocolate() : clan::StandardColor, clan::StandardColorf
- Circle() : clan::Circle
- circle() : clan::Path
- Circled() : clan::Circled
- Circlef() : clan::Circlef
- Circlex() : clan::Circlex< Type >
- clear() : clan::Canvas, clan::ComPtr< Type >, clan::EarClipTriangulator, clan::GraphicContext, clan::GraphicContextProvider, clan::JsonValue, clan::SpanLayout, clan::SpanLayoutView
- clear_all() : clan::DomDocument
- clear_depth() : clan::Canvas, clan::GraphicContext, clan::GraphicContextProvider
- clear_exception_encountered() : clan::View
- clear_filters() : clan::OpenFileDialog, clan::SaveFileDialog
- clear_selection() : clan::TextFieldView, clan::TextView
- clear_stencil() : clan::Canvas, clan::GraphicContext, clan::GraphicContextProvider
- client_to_screen() : clan::DisplayWindow, clan::DisplayWindowProvider
- client_to_screen_pos() : clan::TextureWindow, clan::TopLevelWindow, clan::ViewTree
- clip() : clan::LineSegment2x< Type >, clan::Rectx< Type >
- clip_from_left() : clan::Font
- clip_from_right() : clan::Font
- ClipRectStack() : clan::ClipRectStack
- ClipRectState() : clan::ClipRectState
- clone() : clan::BlendStateDescription, clan::DepthStencilStateDescription, clan::FontDescription, clan::GraphicContext, clan::Image, clan::Path, clan::RasterizerStateDescription, clan::Sprite
- clone_node() : clan::DomNode
- close() : clan::File, clan::Path, clan::TCPConnection, clan::TCPListen, clan::UDPSocket
- closest_point() : clan::LineMath
- closest_point_relative() : clan::LineMath
- cmd_down() : clan::KeyEvent, clan::PointerEvent
- cmp() : clan::BigInt
- cmp_d() : clan::BigInt
- cmp_z() : clan::BigInt
- collinear() : clan::LineSegment2x< Type >
- Color() : clan::Color
- color() : clan::StyleGetValue
- Colorf() : clan::Colorf
- ColorHSLx() : clan::ColorHSLx< Type, ColorType >
- ColorHSVx() : clan::ColorHSVx< Type, ColorType >
- ColumnView() : clan::ColumnView
- combine() : clan::PathHelp
- compare() : clan::StringHelp
- compile() : clan::ShaderObject, clan::ShaderObjectProvider
- compress() : clan::ZLibCompression
- ComPtr() : clan::ComPtr< Type >
- compute_angle() : clan::StyleCascade
- compute_frequency() : clan::StyleCascade
- compute_length() : clan::StyleCascade
- compute_resolution() : clan::StyleCascade
- compute_time() : clan::StyleCascade
- computed_value() : clan::StyleCascade
- connect() : clan::NetGameClient, clan::Signal< FuncType >, clan::SlotContainer
- ConsoleLogger() : clan::ConsoleLogger
- ConsoleWindow() : clan::ConsoleWindow
- contains() : clan::Rectx< Type >
- content_box() : clan::ViewGeometry
- content_clipped() : clan::View
- content_offset() : clan::ScrollView
- content_pos() : clan::ViewGeometry
- content_size() : clan::ViewGeometry
- content_view() : clan::ScrollView
- convert() : clan::PixelConverter
- convex_hull_from_polygon() : clan::PointSetMath
- copy() : clan::PixelBuffer
- copy_file() : clan::FileHelp
- copy_float() : clan::SoundSSE
- copy_from() : clan::ElementArrayBuffer, clan::ElementArrayBufferProvider, clan::ElementArrayVector< Type >, clan::StorageBuffer, clan::StorageBufferProvider, clan::StorageVector< Type >, clan::TextureProvider, clan::UniformBuffer, clan::UniformBufferProvider, clan::UniformVector< Type >, clan::VertexArrayBuffer, clan::VertexArrayBufferProvider, clan::VertexArrayVector< Type >
- copy_image_from() : clan::Texture2D, clan::TextureProvider
- copy_subimage_from() : clan::Texture2D, clan::TextureProvider
- copy_to() : clan::ElementArrayBuffer, clan::ElementArrayBufferProvider, clan::ElementArrayVector< Type >, clan::StorageBuffer, clan::StorageBufferProvider, clan::StorageVector< Type >, clan::UniformBuffer, clan::UniformBufferProvider, clan::UniformVector< Type >, clan::VertexArrayBuffer, clan::VertexArrayBufferProvider, clan::VertexArrayVector< Type >
- coral() : clan::StandardColor, clan::StandardColorf
- cornflowerblue() : clan::StandardColor, clan::StandardColorf
- cornsilk() : clan::StandardColor, clan::StandardColorf
- cp437_to_text() : clan::StringHelp
- cp437_to_ucs2() : clan::StringHelp
- CrashReporter() : clan::CrashReporter
- crc32() : clan::HashFunctions
- create() : clan::ApplicationInstancePrivate, clan::Canvas, clan::Directory, clan::DisplayWindowProvider, clan::ElementArrayBufferProvider, clan::FileResourceManager, clan::GraphicContext, clan::OcclusionQueryProvider, clan::PixelBufferProvider, clan::RenderBufferProvider, clan::ShaderObjectProvider, clan::StorageBufferProvider, clan::TextureProvider, clan::TransferBufferProvider, clan::UniformBufferProvider, clan::VertexArrayBufferProvider, clan::XMLResourceManager
- create_2d_view() : clan::Texture2DArray
- create_attribute() : clan::DomDocument
- create_attribute_ns() : clan::DomDocument
- create_blend_state() : clan::GraphicContextProvider
- create_cdata_section() : clan::DomDocument
- create_comment() : clan::DomDocument
- create_cursor() : clan::DisplayWindowProvider
- create_depth_stencil_state() : clan::GraphicContextProvider
- create_document() : clan::DomImplementation
- create_document_fragment() : clan::DomDocument
- create_document_type() : clan::DomImplementation
- create_element() : clan::DomDocument
- create_element_ns() : clan::DomDocument
- create_entity_reference() : clan::DomDocument
- create_file() : clan::ZipArchive
- create_key() : clan::RegistryKey
- create_keypair() : clan::RSA
- create_noise1d() : clan::PerlinNoise
- create_noise2d() : clan::PerlinNoise
- create_noise3d() : clan::PerlinNoise
- create_noise4d() : clan::PerlinNoise
- create_null_object() : clan::FontDescription
- create_processing_instruction() : clan::DomDocument
- create_rasterizer_state() : clan::GraphicContextProvider
- create_resource() : clan::XMLResourceDocument
- create_text_node() : clan::DomDocument
- create_view() : clan::TextureProvider
- create_win32_icon() : clan::IconSet
- crimson() : clan::StandardColor, clan::StandardColorf
- cross() : clan::Vec3< Type >
- cross3() : clan::Vec4< Type >
- ctrl_down() : clan::KeyEvent, clan::PointerEvent
- current_target() : clan::EventUI
- Cursor() : clan::Cursor
- cursor_pos() : clan::TextFieldView, clan::TextView
- CursorDescription() : clan::CursorDescription
- CursorDescriptionFrame() : clan::CursorDescriptionFrame
- cyan() : clan::StandardColor, clan::StandardColorf