Mesa 7.0 Release Notes / June 22, 2007¶
Mesa 7.0 is a stable release, featuring OpenGL 2.1 API support. A number of bugs have been fixed since the 6.5.3 release.
MD5 checksums¶
35a1698986f7ac8dc435624ee9256cda  MesaLib-7.0.tar.gz
50c371455fa7532c04aa0a970f9bc51f  MesaLib-7.0.tar.bz2
bcedb6f43c97c1bc49e5cc7f12835722  MesaLib-7.0.zip
9bad332c7b74f59be96556135212ca9e  MesaDemos-7.0.tar.gz
fada2bc1f29da513e015fda1e3abd0c0  MesaDemos-7.0.tar.bz2
84e3bbe470d983ae32f1f0c779faf99e  MesaDemos-7.0.zip
76c7bb54f9850c689eba844f6daed332  MesaGLUT-7.0.tar.gz
4af28296e02772ef1de00e4e79bf3d12  MesaGLUT-7.0.tar.bz2
9043cb0b54cc03d1874728d74b12188c  MesaGLUT-7.0.zip
New features¶
- OpenGL 2.0 and 2.1 API support. 
Bug fixes¶
- Fixed a few fog-related bugs. 
- Fixed broken GLSL mix() function. 
- Fixed broken GLSL exp() functions. 
- Fixed GLSL mod4(vec4, vec4) bug. 
- Implemented GLSL asin(), acos(), atan() functions. 
- Fixed an R300 driver bug that caused Xorg composite manager to crash 
- Fixed R300 vertex program/matrix bug (10848) 
- GLSL dFdx() and dFdy() work for fragment program inputs now (texcoords) 
- Specifying an invalid texture unit as a sampler could lead to a crash 
- The GLX protocol request for glXDestroyPBuffer() was incorrect (bug 10983) 
- ARB vp state.light[n].half value was incorrect (bug 10987) 
- Fixed a positional light source bug (bug 11009) 
- Fixed point size attenuation problem (bug 11042) 
- glPopAttrib didn’t restore texture object’s LOD bias (bug 11049) 
- Fixed a TLS / TEXTREL problem (bug 7459) 
Internal code changes¶
- Some texture code consolidation and simplifiction (Ian Romanick) 
- R300 driver clean-ups. 
To Do (someday) items¶
- Switch to freeglut 
- Fix linux-glide target/driver. 
- Improved lambda and derivative calculation for frag progs. 
Driver Status¶
Driver         Status
----------------------  ----------------------
DRI drivers     varies with the driver
XMesa/GLX (on Xlib) implements OpenGL 2.1
OSMesa (off-screen) implements OpenGL 2.1
Windows/Win32       implements OpenGL 2.1
Glide (3dfx Voodoo1/2)  implements OpenGL 1.3
SVGA            unsupported
Wind River UGL      unsupported
DJGPP           unsupported
GGI         unsupported
BeOS            unsupported
Allegro         unsupported
D3D         unsupported