Mesa 7.0.3 Release Notes / April 4, 2008¶
Mesa 7.0.3 is a stable release with bug fixes since version 7.0.2.
MD5 checksums¶
3fd1cb76531b2515ef7db92d9a93dbf8  MesaLib-7.0.3.tar.gz
e6e6379d7793af40a6bc3ce1bace572e  MesaLib-7.0.3.tar.bz2
97882bac195229ee0b78cab82e0e3be1  MesaLib-7.0.3.zip
8abf6bbcb1661e7dd4ce73b3fbb85898  MesaDemos-7.0.3.tar.gz
47fd6863621d3c9c7dbb870ab7f0c303  MesaDemos-7.0.3.tar.bz2
99e442e14da1928f76a7297bb421a3af  MesaDemos-7.0.3.zip
2b50fe9fadc4709b57c52adef09fce3c  MesaGLUT-7.0.3.tar.gz
0ff23c4e91b238abae63a5fc9fa003e7  MesaGLUT-7.0.3.tar.bz2
70e83554a4462dad28e0d6e20f79aada  MesaGLUT-7.0.3.zip
Bug fixes¶
- Added missing glw.pc.in file to release tarball 
- Fix GLUT/Fortran issues 
- GLSL gl_FrontLightModelProduct.sceneColor variable wasn’t defined 
- Fix crash upon GLSL variable array indexes (not yet supported) 
- Two-sided stencil test didn’t work in software rendering 
- Fix two-sided lighting bugs/crashes (bug 13368) 
- GLSL gl_FrontFacing didn’t work properly 
- glGetActiveUniform returned incorrect sizes (bug 13751) 
- Fix several bugs relating to uniforms and attributes in GLSL API (Bruce Merry, bug 13753) 
- glTexImage3D(GL_PROXY_TEXTURE_3D) mis-set teximage depth field 
- Fixed GLX indirect vertex array rendering bug (14197) 
- Fixed crash when deleting framebuffer objects (bugs 13507, 14293) 
- User-defined clip planes enabled for R300 (bug 9871) 
- Fixed glBindTexture() crash upon bad target (bug 14514) 
- Fixed potential crash in glDrawPixels(GL_DEPTH_COMPONENT) (bug 13915) 
- Bad strings given to glProgramStringARB() didn’t generate GL_INVALID_OPERATION 
- Fixed minor point rasterization regression (bug 11016) 
- state.texenv.color state var didn’t work in GL_ARB_fragment_program (bug 14931) 
- glBitmap from a PBO didn’t always work 
- glGetTexImage into a PBO didn’t always work 
- Comments at the end of ARB vertex/fragment programs crashed the parser 
Changes¶
- Updated glext.h to version 40 
Driver Status¶
Driver         Status
----------------------  ----------------------
DRI drivers     varies with the driver
XMesa/GLX (on Xlib) implements OpenGL 2.1
OSMesa (off-screen) implements OpenGL 2.1
Windows/Win32       implements OpenGL 2.1
Glide (3dfx Voodoo1/2)  implements OpenGL 1.3
SVGA            unsupported
Wind River UGL      unsupported
DJGPP           unsupported
GGI         unsupported
BeOS            unsupported
Allegro         unsupported
D3D         unsupported