Mesa 6.4 / October 24, 2005¶
Mesa 6.4 is a stable, bug-fix release.
MD5 checksums¶
1cce0c1eb4fd15e9dfe837a1ce0c9812  MesaLib-6.4.tar.gz
85a84e47a3f718f752f306b9e0954ef6  MesaLib-6.4.tar.bz2
b976fea4f3ee06354c53f91b6e3f2ffc  MesaLib-6.4.zip
d8734f2c69bcf7ef9f5ae454a85743ba  MesaDemos-6.4.tar.gz
1a8c4d4fc699233f5fdb902b8753099e  MesaDemos-6.4.tar.bz2
607ab7c7a7de0cc5febbdde2bfa03098  MesaDemos-6.4.zip
3260156f66174322a092be0767962d34  MesaGLUT-6.4.tar.gz
0465d053f83775f44a12dec4050dfd78  MesaGLUT-6.4.tar.bz2
02abfcdcdf72ba938ae00f6e3b70fbe0  MesaGLUT-6.4.zip
New¶
- Added a fast XOR line drawing function in Xlib driver 
- Added support for GL_ARB_texture_mirrored_repeat to savage driver (supported only on Savage4 hardware). 
Changes¶
- Mesa now packaged in three parts: Library, Demos and GLUT 
Bug fixes¶
- GLX_X_RENDERABLE token wasn’t accepted by glXChooseFBConfig 
- Some files were present multiple times in the 6.3.2 tarballs 
- r200_vtxtmp_x86.S file was missing from 6.3.2 tarball (bug 4207) 
- glxgears_fbconfig demo didn’t work (bug 4237) 
- fixed bug when bilinear sampling 2d textures with borders 
- glXCreatePbuffer() could segfault instead of returning 0 (bug 4235) 
- fixed undefined frexp and rand in X.org libGLcore.a (bug 4242) 
- fixed a few problems with proxy color tables (bug 4270) 
- fixed precision problem in Z clearing (bug 4395) 
- glBitmap, glDraw/CopyPixels mistakenly generated selection hits 
- fixed potential segfault caused by reading pixels outside of renderbuffer bounds 
- glGetTexLevelParameter didn’t accept GL_TEXTURE_DEPTH_SIZE_ARB 
- fixed memory corruption bug involving software alpha buffers 
- glReadPixels clipped by window bounds was sometimes broken 
- glDraw/CopyPixels of stencil data ignored the stencil write mask 
- glReadPixels from a texture bound to a framebuffer object didn’t work 
- glIsRender/FramebufferEXT weren’t totally correct 
- fixed a number of point size attenuation/fade bugs 
- fixed glFogCoord bug 4729 
- GLX encoding for transpose matrix functions was broken 
- fixed broken fragment program KIL and SWZ instructions 
- fragment programs that wrote result.depth.z didn’t work 
Driver Status¶
Driver         Status
----------------------  ----------------------
DRI drivers     varies with the driver
XMesa (Xlib)        implements OpenGL 1.5
OSMesa (off-screen) implements OpenGL 1.5
Windows/Win32       implements OpenGL 1.5
Glide (3dfx Voodoo1/2)  requires updates
SVGA            requires updates
DJGPP           requires updates
GGI         requires updates
BeOS            requires updates
Allegro         requires updates
D3D         requires updates