GstD3D12BaseConvert
GObject ╰──GInitiallyUnowned ╰──GstObject ╰──GstElement ╰──GstBaseTransform ╰──GstD3D12BaseFilter ╰──GstD3D12BaseConvert
Since : 1.26
Properties
method
“method” GstD3D12SamplingMethod *
Method used for sampling
Flags : Read / Write
Default value : bilinear (1)
Named constants
GstD3D12SamplingMethod
Members
nearest-neighbour (0) – Nearest Neighbour
        bilinear (1) – Bilinear
        linear-minification (2) – Linear minification, point magnification
        anisotropic (3) – Anisotropic
        The results of the search are